Scope AR

A global leader in developing augmented reality (AR) solutions and products for industrial clients
San Francisco, California, United States
Scope AR is a global leader in developing augmented reality (AR) solutions and products for industrial clients focused around field maintenance, manufacturing, and training. As the pioneer of enterprise-class AR solutions, the company delivers work instructions and remote assistance on a single, integrated AR knowledge platform - WorkLink - so workers can get expert guidance when and where it’s needed. The company is currently working with some of the world’s leading global enterprise companies including Lockheed Martin, Unilever, Prince Castle, and Becton Dickinson, among others.
Why Work With Us
Scope AR is revolutionizing the way people work by taking advantage of new technologies like Augmented Reality. As one of the original innovators in the industrial AR space, we’ve been doing this longer than anyone and are particularly well suited to take advantage of the latest innovations and hardware coming from companies like Apple, Google, Microsoft.
But we’re only as good as the people on our team! If being part of a ground-breaking technological revolution sounds cool to you, we’re always looking for extremely talented people to join the team!
Founding Team

Scott Montgomeria

Co-founder & CE0
Co-Founder and CEO of Scope AR, a company specializing in using Augmented Reality to solve some of industry's toughest problems. I thrive on solving complex and interesting problems, and aim to make the world a better place in some way with each problem solved. I enjoy creating and leading teams, teaching, motivating and inspiring others. I have a passion for innovation and love creating world-class products and businesses. I'm also a full-stack developer, ranging in everything from web to mobile to desktop, my strengths being Computer Vision, Augmented Reality, Machine Learning, Artificial Intelligence, Java, Ruby on Rails, PHP, C#, C++, Android and iPhone development, as well as Unity3D.